Rules notes: we discussed “weapon juggling” and how the rules explicitly support stowing and drawing a weapon as part of the Attack action, plus stowing a weapon as a Free Action, meaning that a PC with 2 weapons drawn could stow both weapons and still draw another as long as they are taking the Attack action.
We also discussed that administering a potion, to oneself or another, is a bonus action.
To discuss: using DNDBeyond for initiative and HP tracking
Each week I’ll provide a “Session Notes” post from Buck Headstrong that will be a narrative recounting of what happened, and a separate “Addendum” such as this one with mechanical/meta-game stuff.
Loot: there is some loot to be gathered after the fight, no big surprise. This won’t come up often, but Arthur is going to take a significant “share” of the take, which leaves the following for the party:
- 1 heavy ring similar to that taken previously from the catacombs; a Ring of Elemental Evil
- Among the weapons salvaged and otherwise to be found:
- 1 masterwork wolf shield ( a Royal Shield)
- 2 masterwork pikes (Royal Pikes)
- no money or other items of interest other than what Arthur has claimed
To discuss: Level Objectives